Cybersecurity is one of the Commission’s priorities in its response to the Coronavirus crisis, which has witnessed increased cyberattacks. RAYUELA is a project specifically conceived to address this sensitive issue, offering an unprecedented response in full alignment with the key objectives of the Commission’s Research...

HackAD Facebook: @hackADeu   The #hackAD project wants to foster digital skills and competences of young people from disadvantaged background by implementing collaborative educational activities based on the Social Hackademy co-creation methodology. The project aims to empower young people (age 16-29) from disadvantaged backgrounds by helping them acquire...

DocEnhance aims to enhance transferable skills intelligence and integration into existing PhD programmes by involving the non-academic sector in developing a more employment and innovation-oriented curriculum for PhD programmes, facilitating work-based learning and business-education partnerships through developing PhD courses, and tracking of PhD graduate career...

Facebook: @DigitalBiblio Twitter: @digital_biblio Hashtag #DigitalBiblio   The Biblio (Boosting digital skills and competences for librarians in Europe) Project is funded through Erasmus+ KA2: Cooperation for innovation and the exchange of good practices - Sector Skills Alliances. The project addresses the skills gap in the library sector due to digital...

The DREAMS project aims at fostering the social, civic and intercultural competences of Roma parents through digital education in order to promote their social inclusion and tackle discrimination in schools, segregation, racism, bullying or violence. The idea is to strengthen the collaboration between schools and families...

Aims Develop an item bank and methodology, and then pilot a self-assessment tool for digital competence for foundation, intermediate and advanced levels among individuals in 3 Member States of the European Union, based on Digital Competence Framework for Citizens 2.1. The Item Bank A self-assessment / self-reflection tool...

What is the project about? This project will provide media literacy education to students and young people from socially and economically disadvantaged backgrounds, as well as to their parents and/or grandparents. They will participate in separate and joint workshops (students-only or parents-only and then students and...

Facebook @SmartDevOpsEU Twitter @devops_smart Smart-DevOps project addresses the shortage of digital and transferrable skills in the municipalities’ smart cities sector and will support this sector's employees in their professional development. Results are expected to benefit smart cities and municipalities which aim to adopt the DevOps culture, principles...

"Crowddreaming: Youth co-create Digital Culture" (CDDC) project aims to disseminate and scale-up at European level a good practice in the field of the valorization of digital cultural heritage as a means for inclusive education and for the promotion of European values among youngsters. The project scales...

The rapid technological improvements in the last decades have unlocked many new job possibilities. More than ever, digital skills are essential for adult workers to take advantage of these opportunities and play a key role in the evolution of the digital economy. The purpose of the...

Open AE: Promote open source technologies in non-formal adult education is an Erasmus+ KA2 project awarded through EPOS - National Agency for Erasmus+ programme in Flanders. Open AE has three priorities: to promote access and learning through open educational resources (OER); to promote Open Source (OS)...

eMedia is an Erasmus+ KA2 Strategic Partnerships for Adults Education project. The focus of the project is to promote education by educating active and responsible citizens in the digital world. This is done through the production of educational booklets teaching digital practices, to be used...

Purpose and activities There is no doubt that ICTs allow members of the growing elderly population to remain independent longer. The ICT 4 the Elderly project aims to facilitate a pathway for up-skilling the digital competences of individuals between the age of 55 and 75 and to...

Between 2007 and 2013, cultural participation has contracted in all European countries, where "low" level of participation went up  from 30% to 34%. On the other hand, cultural heritage represents an extraordinary resource for growth: both from the point of view of cohesion and social inclusion,...

In our transforming society lack of digital skills in the elderly population is synonymous to social isolation; inability to access information and services, including health services; loss of autonomy, and an increased sense of inadaptability. ICTSkills4All – Empowering old citizens for a digital world aims at...

ASK4JOB is a pan-European educational pathway for long-term unemployed and low-skilled adults, which contributes to: digital citizenship, meant as open access and participation in the society with a full digital awareness; digital inclusion, meant as quality of opportunities in the use of the network and...

  The pan-European All Digital Week  (originally called Get Online Week - GOW) is an annual digital inclusion and empowerment campaign that engages people to use technology and the Internet with confidence and skills that allow them to benefit from online opportunities. It is run at...