
03 Feb MEGASKILLS – MEthodology of Psycho-pedagogical, Big Data and Commercial Video GAmes procedures for the European SKILLS Agenda Implementation
03 Feb, 2023
Posted at 13:18h
in Current projects
The European Skills Agenda recognises the importance of soft skills. There are still at least two important gaps between soft skills and both the education and the labour market: High atomization and the absence of rigorous and affordable training and assessment methods. MEGASKILLS main is to help bridge the gap between education and the labor market through the research and design of an innovative and affordable methodology for training and evaluating soft skills.
Objectives:
- Design a key soft skill model for the entrepreneurship and improvement of employability in various profiles and sectors, especially the technological-digital and STEM;
- Propose an innovative methodology for training and development soft skills using commercial video games data from players’ interaction;
- Demonstrate the developed soft skills’ model, video games methodology and intelligent software platform in target groups and assess their usefulness;
- Ensure both stakeholders and policymakers draw lessons for the decision making.