M4ALL • ALL DIGITAL
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M4ALL

01 Dec, 2012

Funded by: LifeLong Learning Programme (European Commission)
Duration: 24 months
Start date: 01/12/2012
End date: 30/11/2014
Website: http://www.m4allproject.eu

The acronym M4ALL stands for “motion-based adaptable playful learning experiences for children with motor and intellectual disabilities“.

The playful learning experiences took the form of games. M4ALL educational games were developed using affordable and widespread interactive technology. The games offer customisation capabilities to enable caregivers adapt the gaming experience to the individual requirements of each child. The learning effectiveness of M4ALL games was evaluated in educational institutions or therapeutic centers through a set of pilot studies in different countries.

In addition, M4ALL provided a conceptual framework to help designers and developers who build motion/game-based applications for children with disabilities.The project also provided a pedagogical model that identified the principles for exploiting bodily interaction and gaming activities in special education.

Finally, M4ALL develop training material on 
how to use the project games. This compendium helps therapists and special educators. It facilitates the use of these tools outside therapeutic centers and schools, for example at home, enabling parents to be directly involved in the educational process of their children.

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