Location:  Athens or Patras, Greece

Organiser(s):  Computer Technology Institute and Press "Diophantus"

Target audience:  Teachers, trainers and consultants interested in STEM

Promoting STEM education using mobile and IoT technologies

Editions: November 2018, March 2019, June 2019
Contact Person: Achilles Kameas

Overview

The course promotes directly digital skills, vocational training, professional development and STEM education, focusing on sectors that will shape our lives from now and for the next 20 years. Mobile computing and IoT skills will constitute the next wave of digital skills to be acquired by the population; people with low skill levels will face the risk of exclusion. Preparing the teachers / trainers for the coming reality will allow the societies to adopt more smoothly to these technologies. That is why this training can offer participants and their organizations a key advantage (improvement of entrepreneurship skills is an indirect outcome of the training).

 Programme (10 days)

  • DAY 1 Introduction to pervasive and mobile computing and IoT / Introduction to the online platform
  • DAY 2 Introduction to STEM education / Hands-on session: how to design a STEM education scenario based on mobile computing and IoT
  • DAY 3 Intermediate assessment / Hands-on session: how to design a STEM education scenario based on mobile computing and IoT
  • DAY 4 Hands-on workshop: implementing a STEM education scenario based on mobile computing and IoT
  • DAY 5 Hands-on workshop: implementing a STEM education scenario based on mobile computing and IoT / final assessment

Satellite activities will be organized, in collaboration with local schools and organizations.

Learning outcomes

Broadly, after completing the course, the trainees will:

  • understand the basic terminology of mobile computing and IoT
  • know the principles of STEM education
  • be able to select the appropriate technology
  • be able to design a STEM education scenario using mobile computing and IoT technologies
  • be able to organize an appropriate training setting
  • be able to implement a STEM education scenario
  • be able to actively participate in the online STEM education community
  • realize the advantages of STEM education
  • plan the incorporation of mobile computing and IoT technologies in their training / educational environment